Role Call Roundup: Animation jobs from March 2 to 8
Get your resumes ready, recruits! And welcome to CartoonRecruit.com’s weekly Role Call Roundup. On the main page, I monitor and curate links to job posts (updated daily) from an ever-expanding list of animation studios. This blog is where I collect job posts from the past week and reflect on hiring trends across the animation industry.
This week, we added 95 from March 2 to March 8 — including 15 remote jobs. And we take a closer look at new opportunities at DreamWorks, Industrial Light & Magic, WildBrain Studios and Digital Domain. Let’s get started!
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Studio Dossiers
DreamWorks was originally founded in 1994 by Steven Spielberg, David Geffen and Jeffrey Katzenberg. The company may be best known for its subsidiary DreamWorks Animation, which created franchise-spawning feature films such as Shrek and How to Train Your Dragon. In 2013, DreamWorks Animation partnered with Netflix to produce TV series like Turbo Fast, The Adventures of Puss in Boots and The Mr. Peabody & Sherman Show, among many others. This past week, DreamWorks posted five listings for paid internships in Glendale, California.
Industrial Light & Magic is a VFX studio that was founded by George Lucas and acquired by Disney. While the studio is best known for their work on Star Wars, they also contribute VFX to countless blockbuster movies including Deadpool & Wolverine, Alien: Romulus, and Indiana Jones and the Dial of Destiny. Industrial Light and Magic is currently hiring for 13 roles across Vancouver, London and Sydney.
WildBrain Studios, previously known as DHX Studios, was founded in Vancouver 2016, merging talent from Studio B Productions (Beetlejuice, Eek! the Cat) and Nerd Corps Entertainment (Max Steel, Monster High). The studio is best known for their children’s series My Little Pony: Friendship Is Magic, The Proud Family: Louder and Prouder and Sonic Prime. WildBrain Studios is currently hiring a Director, Producer, and Lead Pipeline TD for a 2D preschool pilot in Vancouver.
Digital Domain was originally founded in 1993 by James Cameron, Scott Ross and Stan Winston. The studio produces special effects for feature films (RRR, Doctor Strange and the Multiverse of Madness), television (WandaVision, Outlander), advertising and games. Digital Domain also had a significant hand in Nuke, as the compositing software was originally developed for the studio’s in-house use. Digital Domain is hiring for four roles in their asset department in Los Angeles, Montreal or Vancouver.
Hybrid and on-site highlights
Want your next production to be inside an animation studio? Like, corporeally and not through a Zoom call or quantum entanglement? The jobs in this category include listings that are either entirely on-site or require a set amount of time collaborating with peers in-person throughout the week.
USA:
- Coffee & TV looks to be hiring a VFX Supervisor & Flame Artist soon in Los Angeles, California: “This role isn’t live yet, but if you would like to express an interest in it, please send an email to jobsusa@coffeeand.tv with your CV and reel.”
- Digital Domain is hiring a Lookdev Lead (Assets Dept) in Los Angeles, California: “The Lookdev Lead is responsible for establishing the workflows, templates, and methodologies as well as curating materials used by the Lookdev artists on their team.”
- Digital Domain is hiring a Groom Artist (Asset Dept) in Los Angeles, California: “Style and design hair, and partner with supervisors to create desired hairstyles, fur, feathers, digital wardrobes and CG environments.”
- Disney Television Animation is hiring a Development & Current Series Intern in Glendale, California: “We are looking for a self-motivated candidate who is curious, passionate about animation, embraces innovation, and has a strong desire to learn and grow.”
- Epic Games is hiring an Art Director (Fortnite) in Cary, North Carolina: “This Art Director will lead and collaborate with multidisciplinary artists, engineers, and designers to help create the future vision of Fortnite.”
- Epic Games is hiring an Environment Art Lead in Cary, North Carolina: “You will need a balance of technical capability, creative thinking, and the strong ability to lead a team in the development of content for our POIs, Biomes, and prop sets.”
- Laika is hiring a Stop Motion Animation Intern in Hillsboro, Oregon: “The Stop Motion Animation Intern will gain valuable hands-on production experience and training by working in collaboration with our skilled professionals.“
- Laika is hiring a Storyboard Artist Intern in Hillsboro, Oregon: “The Storyboard Artist Intern will work with other storyboard artists who, under the supervision of the director, translate and interpret story lines into a visual medium via sketches, thumbnail drawings, and finished storyboards.”
- Laika is hiring a VFX Production Intern in Hillsboro, Oregon: “The VFX Production Intern will work with our VFX Production Assistants to provide administrative and production support to the LAIKA VFX department.”
- Laika is hiring a Visual Development Intern in Hillsboro, Oregon: “Specifically, the Visual Development Intern will work with development creative leads and artists who are responsible for the look in 2D, as well as fully painted compositions, that may inform the look of a given production.”
- Riot Games is hiring a VFX Artist II (Valorant) in Mercer Island, Washington: “As part of the Real-Time VFX team, you’ll design and help implement the sleek, dynamic and dramatic special effects that add atmosphere and depth to gameplay.”
- Riot Games is hiring a Senior Animation Artist (Valorant) in Los Angeles, California: “Create high-quality animation assets for the VALORANT team. This includes Agent gameplay, character selects, and new feature work being developed.”
- Sony Pictures Animation is hiring a CG Generalist in Culver City, California: “The CG Generalist is responsible for supporting the Production in various aspects of the CG Pipeline, including organic & hard-surface modeling, asset management, renders, and technical direction support.”
- Blizzard is hiring a Storyboard Artist (Cinematics) in Santa Monica, California: “Our ideal candidate would be an outstanding draftsperson who is a storyteller at heart whose skills veer towards action-adventure and drama.”
- Blizzard is hiring a Senior Surfacing Artist in Irvine, California: “You have experience working with painting tools to achieve a range of stylized to photo-real surfaces as well as look development experience setting up shaders to achieve a variety of material properties.”
- Blizzard is hiring a Rigging & Simulation Artist in Irvine, California: “You must have a strong understanding of anatomy, muscles, cloth/hair behavior, and be comfortable in a scripted environment.”
- Blizzard is hiring a Previz Artist (Cinematics) in Irvine, California: “Create well composed shots that clearly depict story beats through staging, blocking, camera motion, and character performance.”
- DreamWorks is hiring an Animation Production Intern in Glendale, California: “A Production Intern will be assigned to either a 2D or 3D animated television show and gain insight into production responsibilities, workflows and processes.”
- DreamWorks is hiring a CFX Production Development Intern in Glendale, California: “The goal of the CFX Production Development internship will be to introduce candidates to the studio setting and involve them in development of tools for CFX shot production on DreamWorks feature films.”
- DreamWorks is hiring a Training Intern in Glendale, California: “Gain knowledge on the role of the Training Department in the studio and an understanding of the training workflow for TV, Overhead, and Feature Departments.“
- DreamWorks is hiring a Visual Development Intern in Glendale, California: “The goal of the internship is to experience visual development in a production environment over the span of 10 weeks.”
- DreamWorks is hiring an Animation Production Intern in Glendale, California: “A Production Intern will be assigned to either a feature film or animated television show and gain insight into production responsibilities, workflows and processes.”
Canada:
- Digital Domain is hiring a Lookdev Lead (Assets Dept) in Vancouver, British Columbia: “The Lookdev Lead is responsible for establishing the workflows, templates, and methodologies as well as curating materials used by the Lookdev artists on their team.”
- Digital Domain is hiring a Lookdev Lead (Assets Dept) in Montreal, Quebec: “The Lookdev Lead is responsible for establishing the workflows, templates, and methodologies as well as curating materials used by the Lookdev artists on their team.”
- Digital Domain is hiring a Model Lead (Asset Dept) in Montreal, Quebec: “The Model Lead is responsible for establishing the workflows, templates, and methodologies as well as curating materials used by the model artists on their team.”
- Epic Games is hiring an Art Director in Vancouver, British Columbia: “This Art Director will lead and collaborate with multidisciplinary artists, programmers, and designers to help create the future vision of Fortnite.”
- Epic Games is hiring an Art Director in Montreal, Quebec: “By working closely with the Senior Director of Art you will be accountable for identifying and communicating a high-quality visual style. You will also develop a seasonal vision and execute that vision with a team of artists and coach them to do the same.”
- Rodeo FX is hiring a Senior VFX Production Manager in Montreal, Quebec: “VFX Production Managers work in tandem with a VFX Producer on a project and are responsible for the project schedule.”
- Rodeo FX is hiring a VFX Talent Acquisition Specialist in Montreal, Quebec: “The Talent Acquisition Specialist completes the entire recruitment cycle, from the initial intake meeting with the Hiring Manager, to finding, attracting and selecting the best talent, and closing the deal by making the employment offer.”
- BioWare is hiring a Senior Technical Artist in Edmonton, Alberta, or Vancouver, British Columbia: “Work with programmers, artists, and designers to establish metrics and workflows around performance management and asset validation to ensure that the game operates within established targets.”
- Blizzard is hiring a Senior Hard Surface Modeling Artist in Vancouver, British Columbia: “Blizzard Entertainment is looking for a well-rounded senior hard surface modeler, that can generate high poly hard surface meshes for both game engine and pre-render pipelines.”
- Electronic Arts is hiring a Senior VFX Artist in Vancouver, British Columbia: “We are looking for someone who is passionate about creating high-quality visual effects and eager to join us in our desire to push quality to the next level.”
- Electronic Arts is hiring an Animator (American Football) in Victoria, British Columbia: “Clean up motion capture data, with an emphasis on stylization, needed for a specific area or feature of the game.”
- Image Engine is hiring a Lead Creature FX TD in Vancouver, British Columbia: “They will be responsible for leading a small team in designing and creating simulations related to the realistic movement of a creature, including clothing, hair, fur, skin and muscles.”
- Image Engine is hiring an Organic Modeler (Mid-Level) in Vancouver, British Columbia: “The Mid Organic Modeler is responsible for delivering high quality assets across multiple shows in a quick and efficient manner.”
- Industrial Light and Magic is hiring a Look Development Supervisor in Vancouver, British Columbia: “Look Development Supervisors work as hands-on collaborators with the VFX Supervisor, CG Supervisor and other department Supervisors to ensure high-quality look development and shading is produced, while supporting the creative vision of the director.”
- Industrial Light and Magic is hiring a Lead Creature Modeler in Vancouver, British Columbia: “The Lead Creature Modeler crafts characters, as well as environments, vehicles, and props according to the designs and visual style of the project.”
- Industrial Light and Magic is hiring a Creature Modeler in Vancouver, British Columbia: “With an emphasis on anatomy and form, as a Creature Modeler you will create three dimensional CG characters, creatures and costumes for production.”
- Industrial Light and Magic is hiring a Senior Creature Modeler (Facial Model) in Vancouver, British Columbia: “Create high end CG creatures, characters and costumes for a variety of feature film and episodic projects.”
- Industrial Light and Magic is hiring a Senior Look Development Technical Director in Vancouver, British Columbia: “We are looking for a Senior Look Development Technical Director (TD) who reflects the innovative spirit, creative talent, production excellence, collaborative mindset, and passion for great filmmaking that defines ILM.”
- Industrial Light and Magic is hiring a Texture Supervisor (Feature Animation & VFX) in Vancouver, British Columbia: “The Texture Supervisor provides supervision and direction for a team of artists who create the desired textures, ensuring that they are created and rendered according to the designs and visual style of the project.”
- Industrial Light and Magic is hiring a Modeling Supervisor (Feature Animation & VFX) in Vancouver, British Columbia: “The Modeling Supervisor leads all aspects of the day-to-day operations of the modeling team on their show, ensuring that their own, as well as their teams characters, environments, vehicles, props and shot corrective sculpts are crafted according to the designs and visual style as well as the technical needs of the project.”
UK:
- Aardman is hiring a Senior Paint & Roto Artist in Bristol, England: “This role will play a key part in the clean-up of puppet and sets, roto work and puppet de-rig for the Compositing Team. It would ideally suit an artist looking to take their first steps into a Senior position.”
- Aardman is hiring a Junior VFX Artist in Bristol, England: “This role is ideally suited to someone hoping to develop their skills across all areas of VFX including both 2D and 3D with mentoring and support provided in developing areas.”
- Aardman is hiring a Runner in Bristol, England: “We have an exciting opportunity to work on a stop frame/ mixed medium series for Aardman Animations.”
- Blinkink is hiring a Creative Assistant in London, England: “This role will be responsible for developing visually compelling presentations, marketing materials, website visuals, and social assets.”
- Framestore is hiring a VFX Production Coordinator (Expression Of Interest) in London, England: “As a VFX Production Coordinator in the Film & Episodic team at Framestore you'll be engaging daily with VFX Artists, Leads & Supervisors to ensure the smooth running of the production workflows for high end visual effects shows.”
- Jam Media is hiring a Compositor in Belfast, Northern Ireland: “JAM is seeking applications from talented Compositors to join our fantastic team for a CG animated production. Production on this exciting new series, BeddyByes is underway and we are expanding the Compositing team.”
- Locksmith Animation is hiring a Layout Technical Director (Bad Fairies) in London, England: “Locksmith Animation are looking for a Layout Technical Director (Layout TD), preferably with experience of CG animation, CG visual effects, or computer games development, to be involved in the development of our feature film front-end pipeline.”
- Moonbug Entertainment is hiring a Creative Producer in London, England: “We're seeking a Creative Producer to lead the development and production of shorts and alternative formats.”
- Rockstar Games is hiring a Senior Gameplay Animator in Edinburgh, Scotland: “Work closely with animators and programmers to devise, implement, and debug animation systems and gameplay mechanics.”
- Blue Zoo is hiring a Junior Channel Manager & Video Editor in London, England: “It is a hands-on role working across Blue Zoo, Alphablocks, Numberblocks and new shows, requiring an individual with an understanding of how to optimise content for YouTube and the ability to execute upon a YouTube strategy.”
- Industrial Light and Magic is hiring a Technical Assistant in London, England: “The Technical Assistant position is an exciting opportunity for a technical individual who enjoys problem solving and a passion for cutting edge technology to contribute across all aspects of production at ILM.”
- Industrial Light and Magic is hiring a Compositing Supervisor (Expression of Interest) in London, England: “The Compositing Supervisor is responsible for all aspects of 2D compositing. They will work alongside the Show Leadership Team to manage Clients needs, expectations and aspirations to deliver the highest quality work, on time and to budget.”
Australia:
- Industrial Light and Magic is hiring a Paint & Roto Supervisor in Sydney, New South Wales: “The Supervisor’s primary responsibility is to oversee the day-to-day operations of the digital paint and roto team, ensuring that the painting of the shots is created according to the creative direction and visual style of the project.”
- Industrial Light and Magic is hiring a Lead Modeler in Sydney, New South Wales: “The Lead Modeller is responsible for creating high quality models, providing creative solutions that fulfills the artistic and technical brief of the asset, while providing guidance to others on the model team.”
- Industrial Light and Magic is hiring a Lead Layout Artist in Sydney, New South Wales: “The Lead Layout Artist plays a crucial role in pre-visualizing shots and providing a clear sense of action for the Animation, FX, and Lighting departments.”
- Industrial Light and Magic is hiring a Lead Animator in Sydney, New South Wales: “A Lead Animator is responsible for supporting the Animation Supervisor in designing and creating the motion of digital characters/vehicles/props within a shot or sequences of shots on a production.”
- Flying Bark Productions is hiring a Front-End CG Supervisor in Sydney, New South Wales: “The Front-End CG Supervisor is responsible for overseeing the creation and delivery of high-quality assets, ensuring they meet both artistic and technical standards.”
- Framestore is hiring a Lead Compositor in Melbourne, Victoria: “Reporting to the Comp Supervisor, the Lead Compositors set an example of quality, communication and dedication within the team and will work within the team to provide high-quality animation for a variety of projects.”
Remote work highlights
Looking for productions which offer the flexibility to work from home full-time? CartoonRecruit.com sorts remote jobs into two categories. “Remote” is for jobs that can be performed within a wide geographic area, while “Remote (Local)” only allows for remote work in a specific city or region.
These distinctions can be important, as it’s not unusual for TV and film productions to be supported by tax credits which incentivize hiring employees in a particular region.
Remote highlights:
- Cold Symmetry is hiring a Senior VFX Artist (USA): “This role is ideal for someone who thrives in a small, highly collaborative environment, can balance hands-on VFX work with technical problem-solving, and can take initiative to solve challenges and support the team as needs evolve.”
- DNEG VFX is hiring a Compositor (Mid to Senior) (Australia): “Compositors at DNEG work closely with VFX Supervisors and 2D Supervisors to composite the numerous elements that complete a visual effect shot, including live-action and computer graphic elements.”
- Electronic Arts is hiring a Senior Environment Review Artist (Canada): “Work with the External Development Director to review environments and content at every production stage to ensure that artistic, technical, performance standards are met.”
- Evil Eye Pictures is hiring a Freelance Production Coordinator (USA): “Evil Eye Pictures is looking for a freelance client-facing Production Coordinator for 8-10 weeks beginning roughly April 7th, 2025.”
- Framestore is hiring a Freelance Compositor (Nuke) (USA): “Job requirements: Excellent working knowledge of and at least 1 year production experience with Nuke in commercials, TV, and/or film projects.”
- Insomniac Games is hiring a Lighting Lead (USA): “In this role, you will be responsible for collaborating with the Lighting Manager in supervising and maintaining the quality and artistic consistency of the lighting department.”
- Insomniac Games is hiring a Principal VFX Artist (USA): “In this role, the Principal VFX Artist will be responsible for blending significant industry experience, technical and artistic versatility to a variety of Real-Time VFX tasks.”
- Mighty Yeti is hiring a Animatic Editor (USA): “The ideal candidate will have a strong background in TV animation editing, working with storyboards to create compelling animatics that define the pacing, timing, and overall flow of our shows. Must have TV series animatic experience.”
- That's No Moon Entertainment is hiring a Senior Narrative Gameplay Animator (Project Hire) (USA): “We are looking for a Senior Narrative Gameplay Animator with a passion and drive for creating incredible animations for a AAA title.”
** Remote (Local) highlights:**
- Jam Media is hiring a Background & Layout Artist (Emerald) in Belfast, Northern Ireland, or Dublin, Leinster: “JAM are currently seeking immediate applications from background/layout artists to join our fantastic team for the upcoming 2D animated production of Emerald.”
- Luma Pictures is hiring a Senior Compositor (Expression of Interest) in Los Angeles, California: “Composite both digital and live action elements to create groundbreaking visual effects shots for feature films.”
- Luma Pictures is hiring a Senior FX Artist (Expression of Interest) in Los Angeles, California: “Work autonomously to create realistic, directable simulations of any real world phenomena based on reference and brief.”
- ZŌIC is hiring a Feather Grooming Artist in British Columbia: “We are currently seeking a Senior Feather Grooming Artist to join the team. This is a 4-6 week project-based position that will help create feathers for a CG character.”
- Jellyfish Pictures is hiring a Compositing Artist (VFX) in Toronto, Ontario: “We are seeking Compositors to join our team of talented artists, working across our feature and episodic productions in our VFX division, based out of our soon to be launched studio in Toronto.“
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Signing off for now
That’s all for this week, recruits! Have thoughts or feedback about our project? Feel free to message me by email at mike@cartoonrecruit.com, or send a DM to our LinkedIn page or @cartoonrecruit.com on Bluesky. I will do my best to reply to every non-spam message I receive.
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