Role Call Roundup: Animation jobs from January 26 to February 1

As you were, recruits! And welcome to CartoonRecruit.com’s weekly Role Call Roundup. On the main page, I monitor and curate links to job posts (updated daily) from an ever-expanding list of animation studios. This blog is where I collect job posts from the past week and reflect on hiring trends across the animation industry.

This week, we collected 74 jobs — including 14 remote listings. In our job highlights, we examine recent posts at Warner Bros. Animation in Burbank, Industrial Light & Magic in San Francisco, and Blizzard in Irvine. Plus, our Bluesky Starter Packs are back! 

Help us keep this production going

CartoonRecruit.com is an ad-free animation job board designed for industry artists searching for their next production. Our directory will be provided to the community as a free service indefinitely, but if you find our project useful and want to support what we do consider supporting our project on Patreon.

As many of our readers are at different points in their careers, all of our Patreon tiers offer the same reward: full access to our community Discord server. In addition to helping cover costs associated with maintaining the last website on the internet that isn’t covered in pop-up ads, your support and generosity will help us take on new projects.

Studio highlights and analysis

Warner Bros. Animation has a well-earned reputation for being early to adult animation (with adaptations of comics storylines like Batman: Year One, Superman vs. The Elite and Justice League: Doom) as well as expanding the appeal of action animation to under-served audiences (from Static Shock to Harley Quinn). The studio is currently offering paid internships with three departments in Burbank.

Industrial Light & Magic is a VFX studio founded by George Lucas and later acquired by Disney. While the studio is best known for their work on Star Wars, they also contribute VFX to countless blockbuster movies including Deadpool & Wolverine, Alien: Romulus, and Indiana Jones and the Dial of Destiny. ILM is currently hiring for three roles in San Francisco.

Blizzard Entertainment is a game developer in Irvine, California, which was acquired by Activision in 2008. Founded by Allen Adham, Frank Pearce and Michael Morhaime in 1991, the developer is best known for its franchises which include Warcraft, Diablo and Overwatch as well as the hit mobile game Hearthstone. This week, Blizzard is hiring for two artistic roles in Irvine.

Hybrid and on-site highlights

Want your next production to be inside an animation studio? Like, corporeally and not through a zoom call or through a haunted marionette? The jobs in this category include listings that are either entirely on-site or require a set amount of time collaborating with peers in-person throughout the week. 

USA:

Canada: 

UK:

Australia:

Remote work highlights 

Looking for productions which offer the flexibility to work from home full-time? CartoonRecruit.com sorts remote jobs into two categories. “Remote” is for jobs that can be performed within a wide geographic area, while “Remote (Local)” only allows for remote work in a specific city or region.

These distinctions can be important, as it’s not unusual for TV and film productions to be supported by tax credits which incentivize hiring employees in a particular region.

Remote highlights:

Remote (Local) highlights:

The return of Cartoon Recruit’s Bluesky starter packs

This week, I published my fourth starter pack on Bluesky. Starter packs allow users to recommend accounts to follow, making it easier for artists to reconnect with peers who were active on X, Instagram or Facebook. Each starter pack collects 149 accounts, for a total of 596 artists and industry professionals to get you started on the platform. 

I try to include accounts who someone with an interest in the animation industry would want to follow. As with all starter packs (and mosts lists of anything) my selection criteria is somewhat arbitrary. As the lists collect professional artists who work on a wide variety of projects and commissions, you may encounter nudity or other mature content. Discretion is advised.

Are you responsible for hiring decisions at your studio? Get in touch with us on LinkedIn! We are currently working on Q&A discussions with recruiters at studios, and participating could put a link to your studio's career page directly in the inboxes of talented artists searching for their next productions.

We believe that the best thing that artists applying for a job can do is to research studios before they apply. Our goal is to provide specific advice for artists applying to very different kinds of studios.

Signing off for now

That’s all for this week, recruits! Have thoughts or feedback about our project? Feel free to message me by email at mike@cartoonrecruit.com, or send a DM to our LinkedIn page or @cartoonrecruit.com on Bluesky. I will do my best to reply to every non-spam message I receive.

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