Role Call Roundup: Animation jobs from January 12 to 18

Attention, recruits! And welcome to CartoonRecruit.com’s weekly Role Call Roundup. On the main page, I monitor and curate links to job posts (updated daily) from an ever-expanding list of animation studios. This blog is where I collect job posts from the past week and reflect on hiring trends across the animation industry.

This week, we collected 75 jobs on the website; 17 of which are remote. The studios currently seeking the most new hires are Method Studios (a VFX production company in Santa Monica) and Blizzard Entertainment (a game developer in Irvine). Ready to take a closer look? 

Studio highlights and analysis

Method Studios is a VFX production company headquartered in Santa Monica, California, with specialized teams in New York, San Francisco, Atlanta, Vancouver, Montreal, Melbourne and Pune. Founded in 1998, the studio is known for their work on blockbuster feature films like Thor: Love and Thunder and RRR, episodic television such as For All Mankind and Game of Thrones, as well as advertising for clients including e.l.f. and TJ Maxx. The studio was acquired by Framestore in 2020. Method Studios was seeking ten roles over the past week in Santa Monica, with six listings still open: 

Blizzard Entertainment is a game developer in Irvine, California, which was acquired by Activision in 2008. Founded by Allen Adham, Frank Pearce and Michael Morhaime in 1991, the developer is best known for its franchises which include Warcraft, Diablo and Overwatch as well as the hit mobile game Hearthstone. Blizzard is currently hiring for five roles in Irvine:

Hybrid and on-site highlights

Want your next production to be inside an animation studio? Like, corporeally and not through a zoom call or astral projection? The jobs in this category include listings that are either entirely on-site or require a set amount of time collaborating with peers in-person throughout the week. 

USA:

Canada: 

UK:

Australia: 

Remote work highlights

Looking for productions which offer the flexibility to work from home full-time? CartoonRecruit.com sorts remote jobs into two categories. “Remote” is for jobs that can be performed within a wide geographic area, while “Remote (Local)” only allows for remote work in a specific city or region.

These distinctions can be important, as it’s not unusual for TV and film productions to be supported by tax credits which incentivize hiring employees in a particular region.

Remote highlights:

Remote (Local) highlights:

Help us keep this production going

CartoonRecruit.com is a website built from the ground up for industry artists searching for their next animation production. Our directory will always be provided to the community as a free service. With that said, if you find our project useful and want to help connect more artists to meaningful work, you can contribute by becoming a Patreon Supporter.

Artists who contribute at least $1 per month gain full access to CartoonRecruit’s Discord community. You also help cover costs associated with running the last website on the internet whose founder hasn’t yet challenged Mark Zuckerberg to a MMA cage match.

Are you responsible for hiring decisions at your studio? Get in touch with us on LinkedIn! We are currently working on Q&A discussions with recruiters at studios, and participating could put a link to your studio's career page directly in the inboxes of talented artists searching for their next production.

We believe that the best thing that artists applying for a job can do is to research the studio they are applying to, and we want to help provide specific advice for artists applying to a wide variety of studios.

Signing off for now

That’s all for this week, recruits! Have thoughts or feedback about our project? Feel free to message me by email at mike@cartoonrecruit.com, or send a DM to our LinkedIn page or @cartoonrecruit.com on Bluesky. I will do my best to reply to every non-spam message I receive.

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