Role Call Roundup: Animation jobs from February 23 to March 1
Fall in, recruits! And welcome to CartoonRecruit.com’s weekly Role Call Roundup. On the main page, I monitor and curate links to job posts (updated daily) from an ever-expanding list of animation studios. This blog is where I collect job posts from the past week and reflect on hiring trends across the animation industry.
This week, we added 61 jobs to our directory — including 14 remote animation jobs from February 23 to March 1. To date CartoonRecruit.com has featured 2096 unique job posts since August 2024 and we are adding more every day.
Help us keep this production going
CartoonRecruit.com is an ad-free animation job board designed for industry artists searching for their next production. Our directory will be provided to the community as a free service indefinitely, but if you find our project useful and want to support what we do consider supporting our project on Patreon.
As many of our readers are at different points in their careers, all of our Patreon tiers offer the same reward: full access to our community Discord server. In addition to helping cover costs associated with maintaining the last website on the internet that isn’t attempting to sell you supplements that we legally can’t say prevent hangovers, your support sustains our work and helps us take on new projects.
Hybrid and on-site highlights
Want your next production to be inside an animation studio? Like, corporeally and not through a Zoom call or manila envelopes carried by teams of songbirds? The jobs in this category include listings that are either entirely on-site or require a set amount of time collaborating with peers in-person throughout the week.
USA:
- Blizzard is hiring a Principal 3D Character Artist (Unannounced Game) (Irvine, California / Albany, New York): “You should have extensive experience working with modeling, sculpting, and texturing tools to achieve photorealistic characters, weapons, and props.”
- Blizzard is hiring a Senior Concept Artist (Characters) (Irvine, California / Albany, New York): “You will play a crucial role in establishing the look and feel of characters, vehicles, and weapons that will guide production.”
- Method Studios is hiring a Senior Animator (Temporary) (Santa Monica, California): “The Animator, Sr. will lead the creation of high-quality 2D hand-drawn animation sequences, ensuring high-quality results that meet the creative vision of the project.”
- Laika is hiring a VFX Production Manager (Hillsboro, Oregon): “The VFX Production Manager is responsible for the VFX department’s operational strategy, overseeing day-to-day operations, and managing production departmental staff.”
- Epic Games is hiring a 3D Art Lead (Cary, North Carolina): “You are skilled at creating world class 3D assets as an individual contributor, and have led internal and external teams of artists.”
- Disney Television Animation is hiring a Producer (Unannounced Series) (Glendale, California): “The Producer on a Disney Television Animation series is responsible for supporting the creative intent of the series, leading the production, and ensuring successful delivery of the episodes and ancillary content to the Network and Company.”
- Disney Television Animation is hiring a Production & Post-Production Intern (Burbank, California): “You will have the opportunity to familiarize yourself with our slate of projects and be exposed to the life cycle of them from start to finish.”
- A24 is hiring a Director Of Post Production (New York City, New York): “The Director of Post Production will oversee the Post department, directly managing multiple Post executives, collaborate with production and vendors to plan the best post-production workflow.”
Canada:
- Brown Bag Films is hiring a Compositing Supervisor (Toronto, Ontario): “To lead, manage and mentor the compositing team to achieve the required level of artistry required for the project.”
- DNEG VFX is hiring a CG FX Technical Supervisor (Vancouver, British Columbia): “The CG FX Technical Supervisor is responsible for helping define the technical strategy for the department in order to maximize efficiency of the show teams.”
- DNEG VFX is hiring a Animation Supervisor (Expression of Interest) (Vancouver, British Columbia): “As an Animation Supervisor, you will oversee a team of talented artists throughout production to establish performance, style, workflows and methodologies in animation.”
- ICON Creative Studio is hiring a 2D FX Artist (Mid & Senior) (Vancouver, British Columbia): “As an Intermediate 2D FX Artist, you will demonstrate proficiency in completing various 2D FX tasks in a timely and efficient manner, ensuring they meet the project's quality standards and align accurately with task descriptions.”
- Invoke Studios is hiring a Principal Cinematics Animator (Montreal, Quebec): “Invoke is looking for a Principal Cinematics Animator to join our cinematic team in developing a AAA single-player story-driven action-adventure game built using the Unreal Engine.”
- Larian Studios is hiring a Senior Animator (Quebec City, Quebec): “As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Senior Animator to join the team and help us in crafting the high calibre games our fans have come to expect.”
- Netflix Animation Studios is hiring a Lighting Artist (Vancouver, British Columbia): “Netflix Animation Studios is seeking Lighting Artists at all levels who can blend artistic with technical expertise to craft visually stunning work for our stories.”
- Rockstar Games is hiring a Production Coordinator (Animation) (Oakville, Ontario): “Rockstar Toronto is on the lookout for an energetic Production Coordinator who possesses a passion for animation and video games, and an affinity for communication and organization.”
- Rodeo FX is hiring a Senior Flame Artist (Montreal, Quebec): “Flame Compositor will perform complex digital image composition tasks, seamlessly integrating all elements of a visual effects shot.”
- Rodeo FX is hiring a Compositing Artist (Quebec City, Quebec): “The Compositing Artist will perform complex digital image composition tasks, seamlessly integrating all elements of a visual effects shot.”
- Rodeo FX is hiring a Compositing Artist (Montreal, Quebec): “The Compositing Artist will execute complex tasks related to digital image compositing, ensuring seamless integration of all elements within a visual effects shot.”
- Image Engine is hiring a Senior Modeler Organic & Hard Surface Artist (Expression of Interest) (Vancouver, British Columbia): “The Senior Organic and Hard Surface Modeler is responsible for delivering high quality assets in a quick and efficient manner.”
- Image Engine is hiring a Senior Texture Artist (Expression of Interest) (Vancouver, British Columbia): “They will have practical experience in all areas of Texture. Senior Texture Painters will be able to apply briefing notes with minimal direction from team Leads or Supervisors.”
- Image Engine is hiring a Mid-Level CG Animator (Expression of Interest) (Vancouver, British Columbia): “The Mid-level Animator is responsible for delivering high quality work in a quick and efficient manner. They will apply notes provided by the Animation Supervisor/Leads.”
- Image Engine is hiring a Senior CG Animator (Expression of Interest) (Vancouver, British Columbia): “They will be responsible for taking on the majority of the difficult shots and will be able to apply briefing notes with minimal direction from team Leads or Supervisors.”
- Industrial Light and Magic is hiring a Senior Compositor (Expression of Interest) (Vancouver, British Columbia): “Compositors combine live action and computer generated elements into visual effects shots that realize the vision and creative direction of the client and Visual Effects Supervisor.”
- Skybox Labs is hiring an Environment Artist (Levels) (Burnaby, British Columbia): “Your focus will be on engine-driven world-building, owning your space from ideation to the finished level, placing pre-made assets, and utilizing your creative power to bring vibrant environments to life.”
UK:
- Bulkhead is hiring a Lead Character Artist (Derby, England): “You will work collaboratively with the Lead Artist, Art Director, and Senior Creative Director to plan and execute character artwork that meets the games technical requirements and high-quality standards.”
- DNEG Animation is hiring a Matte Painter (Mid-Level) (London, England): “You will create detailed matte painted elements, using projections and illustrations that are to be used to create believable environments.”
- Vine FX is hiring a Prep & Roto Lead (Cambridge, England): “The successful candidate will be responsible for ensuring the seamless integration of live-action footage with computer-generated elements by creating precise mattes and preparing clean plates.”
- Blink Industries is hiring a 2D Animator (Mid-Level to Senior) (London, England): “We are looking for experienced Senior 2D Toon Boom Animators to join our team on an exciting new 2D/CG mixed media TV series project.”
- Blink Industries is hiring a Junior 2D Animator (London, England): “We are currently looking for talented 2D Toon Boom Animators starting early 2024, to join our team on an exciting new 20/CG mixed media TV series project.”
- Blink Industries is hiring a Scene Build Artist (2D) (London, England): “We're looking for a skilled Scene Build Artist to ensure the smooth assembly of assets, rigs, and layouts for our animation and compositing teams.”
- Blue Zoo is hiring a 2D Background Artist (Mid-Level) (London, England): “As part of the Background Paint team, artists will provide background art and any additional assets needed for an episode.”
- Framestore is hiring a VFX Production Assistant (London, England): “We are looking for a VFX Production Assistant to join us working across Episodic Television, Advertising and Immersive projects.”
- Vine FX is hiring an Environment Artist (Cambridge, England): “You will be responsible for creating photo-real organic digital environments for high-end visual effects shots through the use of 3D techniques including modelling, procedural geometry and scene assemblies, texturing, shading and lookdev, lighting and rendering.”
Australia:
- Framestore is hiring a Lighting TD (Melbourne, Victoria): “The Lighting TDs are responsible for the lighting and rendering of elements required to complete visual effects shots for high-end photo-realistic VFX films.”
Remote work highlights
Looking for productions which offer the flexibility to work from home full-time? CartoonRecruit.com sorts remote jobs into two categories. “Remote” is for jobs that can be performed within a wide geographic area, while “Remote (Local)” only allows for remote work in a specific city or region.
These distinctions can be important, as it’s not unusual for TV and film productions to be supported by tax credits which incentivize hiring employees in a particular region.
Remote highlights:
- Brazen Animation is hiring a 2D Animator (USA): “We are currently looking for a talented and passionate 2D Animator to join our team and bring our animations to life.”
- DNEG VFX is hiring a Stereo Paint Artist (Canada): “Proficient in cleaning edges of characters or objects in a shot, with attention to detail in refining up to 40-50 pixels. Able to tackle even complex shots with precision.”
- Glitch Productions is hiring a Senior Layout Artist (Australia): “Glitch Productions is looking for a highly capable and diligent 3D Layout artist to help us with the cinematography, choreography and previs of our shows.”
- Glitch Productions is hiring a Graphic Designer (Australia): “The role will involve designing promotional graphics, brand assets and packaging for Glitch and their popular IPs, including The Amazing Digital Circus, Murder Drones and future shows.”
- Jam City is hiring an Art Director (USA): “Manage and mentor a team of artists, providing feedback and direction to ensure a consistent quality bar and on-time deliverables, as well as individual artist’s growth.”
- Mighty Yeti is hiring a 3D Layout Artist (USA): “We're seeking a talented 3D Layout Artist (Maya) to join our creative team in bringing our original animated series to life. All positions are remote freelance/part-time independent contractor roles.”
- That's No Moon Entertainment is hiring a Lead Environment Concept Artist (USA): “Working with the Studio Art Director and your team you will be responsible for researching and crafting a wide range of environmental visual development from reference and mood boards to sketches and final concept art.”
- Vine FX is hiring a Environment TD (UK): “You will be responsible for creating photo-real organic digital environments for high-end visual effects shots through the use of 3D techniques.”
Remote (Local) highlights:
- Barnstorm VFX is hiring a Compositing Lead (London, England): “Partner with Composting Supervisor, VFX Producers and Department Supervisors to execute clients' vision to the highest standards.”
- Luma Pictures is hiring an Associate VFX Producer (Vancouver, British Columbia): “This role involves coordinating schedules, budgets, and resources while ensuring that all creative and technical aspects align with project goals.”
- Luma Pictures is hiring a Production Manager (Vancouver, British Columbia): “The role of the VFX Production Manager is to organize all aspects of a VFX project, including scheduling shots, tasks and helping to cast out projects, setting achievable delivery milestones and attending both internal and external reviews.”
- Rodeo FX is hiring a Compositing Artist (Quebec City, Quebec): “The Compositing Artist will perform complex digital image composition tasks, seamlessly integrating all elements of a visual effects shot.”
- Rodeo FX is hiring a Compositing Artist (Montreal, Quebec): “The Compositing Artist will execute complex tasks related to digital image compositing, ensuring seamless integration of all elements within a visual effects shot.”
- ZŌIC is hiring a Senior VFX Producer (Expression of Interest) (Vancouver, British Columbia): “The VFX Producer reports to the Heads of Production. This position requires both high level client and internal team management skills for both Film and TV.”
Want to be featured in an upcoming issue?
Are you responsible for hiring decisions at your studio? Get in touch with us on LinkedIn! We are currently working on Q&A discussions with recruiters at studios, and participating could put a link to your studio's career page directly in the inboxes of talented artists searching for their next productions.
We believe that the best thing that artists applying for a job can do is to research studios before they apply. Our goal is to provide specific advice for artists applying to very different kinds of studios.
Signing off for now
That’s all for this week, recruits! Have thoughts or feedback about our project? Feel free to message me by email at mike@cartoonrecruit.com, or send a DM to our LinkedIn page or @cartoonrecruit.com on Bluesky. I will do my best to reply to every non-spam message I receive.
Never want to miss an update? If you are not already subscribed by email, you can get new posts like this directly in your inbox.
#RoleCallRoundup